- Sat Apr 29, 2006 12:30 pm
#146536
Hi all!
First of all, i'm glad to see a almost working version, thanks NL for finally delivering it..
Almost working because it seems that the mac LW plug-in can't write mxm:
- basic material with 2 layers (base and "specular") created in mxed..
- render frame -> everything starts well, but the material rendered is a diffuse mat created from lightwave's material editor, not the custom mxm..
- opening the mxs in studio does the same, but if i edit the mat there then it works (but again if i re-use this mat in lightwave it return to default diffuse)..
Does someone have any clue or the same problem? Does it work for someone with from mac/lightwave? Could it be a path problem?
Thanks for any help, I already tried quit a few tricks but nothing works! It's a bit frustrating to have again a no-working workflow since everything else seems to work well...!
tokiop
First of all, i'm glad to see a almost working version, thanks NL for finally delivering it..
Almost working because it seems that the mac LW plug-in can't write mxm:
- basic material with 2 layers (base and "specular") created in mxed..
- render frame -> everything starts well, but the material rendered is a diffuse mat created from lightwave's material editor, not the custom mxm..
- opening the mxs in studio does the same, but if i edit the mat there then it works (but again if i re-use this mat in lightwave it return to default diffuse)..
Does someone have any clue or the same problem? Does it work for someone with from mac/lightwave? Could it be a path problem?
Thanks for any help, I already tried quit a few tricks but nothing works! It's a bit frustrating to have again a no-working workflow since everything else seems to work well...!
tokiop
Last edited by tokiop on Sat May 13, 2006 1:47 pm, edited 1 time in total.


- By Andreas Hopf