All posts relating to Maxwell Render 1.x
User avatar
By Tyrone Marshall
#140980
d7mcfc wrote:It would be nice to see a comparison render with the Dialectric and the new glass material.

Exactly how much quicker is it?
It is very fast!
By DELETED
#140983
DELETED
User avatar
By d7mcfc
#140997
Tyrone Marshall wrote:
d7mcfc wrote:It would be nice to see a comparison render with the Dialectric and the new glass material.

Exactly how much quicker is it?
It is very fast!


That is is great news. Next week can't come quick enough! Who cares about Christmas this year?
User avatar
By jo
#141014
d7mcfc wrote:Who cares about Christmas this year?
Ehm, this April 26th is for Christmas 2005... :?

Anyway tihs is a great news!!!

Ciao, Jo
By messire
#141040
thnx for the speed improvement answer hehe
.. my question is: will it be faster using the same number of processors... I am not talking about using more computers, which i assume is always faster than using one...(eventually i will have to set up a network farm of course with the free license i got like everyone...)

am using a Xeon 2 ghz: how faster can i expect to render? 5%? 25%? 50%?

Thnx
Nils
User avatar
By hyltom
#141041
On thing is may be not possible to do for the moment, seing the caustic through glass(AGS) in a mirror. Isn't it?
Last edited by hyltom on Thu Apr 20, 2006 5:20 pm, edited 2 times in total.
User avatar
By rivoli
#141042
8etty wrote: what's the difference?
I guess a difference is it doesn't produce caustics..
User avatar
By Mihai
#141045
8etty wrote:velyvely nice..so when should i actually use dielectrics? what's the difference? does AGS not refract?
Yes, it's not a refractive material, it's meant for thin glass surfaces. For these cases refraction doesn't really matter.

But it's really useful in more situations than just glass for buildings. As in jomagas car image, or imagine a kitchen interior with glass cabinets in indirect light which would take a really long time to clear, now it's almost as quick as if no glass was there :)
User avatar
By lsega77
#141047
Fernando Tella wrote:YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEHAAAAAAAAAAAAAAAAAAAAA
(that's the technical version of my reaction)
Sounds more like the American Hillbilly redneck cowboy version of your reaction :lol:

this is great news and hopefully puts this matter to rest....

Question though: How parametric is this material? I mean can we change it's opacity level, roughness and so on? (This is probably a no brainer but I would just like some definitive confirmation I guess).

tanx!
User avatar
By Mihai
#141049
lsega, yes, all that is possible :) It is simply built using material capabilities already found in Maxwells material system. You can make it almost opaque if you want, you can tint it, make it more reflective, less......and hyltom, I think caustics in a mirror seen through this glass is possible.
By ajlynn
#141055
This is cool. Very cool. And it looks like it should be much faster than doing everything with caustics - that was one of the more annoying things about glass in general, I'd been hoping for some kind of hack. I think I'm ready to get back on board. Really looking forward to the light scenarios feature, and being able to save out HDR files and tweak exposure in Photoshop.

Bunch of questions - in the new version, how is transmissivity/tinting of architectural glass and/or dielectrics specified? Is it with RGB-8 swatches and texture maps, or something more complicated to get a more accurate simulation? (In a lot of software you can use about a 14% gray to get a reasonable approximation of light absorbed by a window pane, but I bet there's a better way.) Can architectural glass have a coating layer that accurately simulates window film? Do any of the demo images we've seen have a coating layer? Can we please have a general ban on Photoshop porn, unless it's physically accurate or makes particularly good use of SSS? Was that render time on the Pentium D? Is anybody else as excited as I am about Maxon MoGraph?
User avatar
By hyltom
#141057
Mihai wrote:..and hyltom, I think caustics in a mirror seen through this glass is possible.
I'm not so sure, because if you look the mirror, there is no glass before the ball. One side of the box is open and is the one that is reflected in the mirror.
Anyway, I don't really care about that matter. It already so incredible all the news that you bring during this week. I really want to say, THANKS to all of you (NL and A-TEAM). You make a really good job.
  • 1
  • 2
  • 3
  • 4
  • 5
  • 7

> .\maxwell.exe -benchwell -nowait -priority:[…]

render engines and Maxwell

You could be right about AI, but actually I prefe[…]