Add here your best high-quality Maxwell images.
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By boilerhead
#136183
SL 14.00 Rendertime 23h.40 min


Image

and if you like you find here all the many many testrendering till i found to the finale shot :D



http://www.boilerheadz.de/projects%20we ... /index.htm
By Nicolas Rivera
#136189
OMG!!! now i have a death wish.

This is unreal, extraordinary work, totaty realistic, but where are the flesh eating worms??? :wink:
By giacob
#136194
very very nice.. i preferred your wip though.....
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By tom
#136196
This is very nicely mapped image but the hard edges disturb my eyes.;)
By GM5
#136222
Great stuff :!:

-Greg
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By iker
#136262
...smells like "picture of the day" :D
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By boilerhead
#136310
thank you very much for the helpfull critics and the nice feedbacks :)
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By deadalvs
#136331
graveyard... nice !!!

i like the atmosphere...

* * *

Tom's right...
try to bevel the edges a little next time, so they are not razor-sharp...

* * *

make a night rendering ! and add some photoshop fog... :twisted:

* * *

deadalvs
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By Xlars
#136471
:shock: :shock: :shock: :shock: Wooooow !!! Top class work ... this kind of architectual vizualization render is just fantastic!! (making it look not all clean, but adding dirt and grime to make older buildings look real).. Top class realistic textures and lighting. I love the idea of showing this decay in the model, gate falling off etc.

Excellent !!!!!! :D

.. just checked your homepage from the link you mention... wooow .. each and every testrender is a masterpiece in its own right. I love to see how you really try many different settings and put a lot of work into perfecting your image. Beautiful work.
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By michaelplogue
#136525
Very nice texture work, and great scene! The only thing that really catches my eye is the floor texture. I think that your original map already had a lot of shadows in it, and with this lighting I don't think it would be as extreme. The lighting within the crypt is very diffuse, so I'd imagine that there would be very little shadows created by the pits and cracks. Also, as mentioned, everyting is much too sharp for such an old structure.

Otherwise, really well done!
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By abgrafx3d
#136544
Very great texture work :shock: Break up the edges a bit.
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