Any features you'd like to see implemented into Maxwell?
User avatar
By deadalvs
#134654
it would be great to be able to define areas of different materials via texture maps!

imagine a black and white texture defining areas of gold and white ceramics without having to model the different areas and setting the materials per polygon !

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one could even think of blending materials this way... brushed aluminium fading to crystal...

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would this be complicated to achieve? would this be usable for everyone?

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deadalvs
By JDHill
#134656
...unless I'm grossly misunderstanding...you've just given a perfect description of RC5's weight-mapping. :wink:

~JD
User avatar
By deadalvs
#134742
did i ?

i never used this feature... that's maybe why...

whoops, i'm going after that !

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deadalvs
By JDHill
#134761
Hey, no problem. :) If you have a look at:

http://www.maxwellrender.com/pics/85.jpg

...weight-mapping is used for the orange label on the outer glass surface, and for the chrome top on the inner glass surface...I don't know of any other way to accomplish this effect. 8)

Good luck!

~JD
User avatar
By deadalvs
#134763
that's great !! i thought this was some kinda clipmapping (don't know if this works - there were lots of discussions about this too here around!)

thanks, DUDE ... hehe... :)

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deadalvs

So, is this a known issue?

Thanks a lot for your response, I will update and […]

did you tried luxCore?