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By misteralex
#133483
Hi all,
a little WIP.
I believe that the water is too clear, i'll change the attenuation distance and the concrete on the ground is too Bumpy, i'll change that for next rendering.
But any C&C on other points are welcome.
Ciao,
ALX

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By NicoR44
#133486
Hi Alex,

I like the design, as you say the water is a bit to clear, and it looks a bit overexposed
your water surface is really perfect, is it a bump (I think it is) in that case great bump texture!!

love to see your next
By misteralex
#133494
Hi Nico,
this is effectively a bump texture.

Only one BDSF layer

Reflectance 0&90° : white
Transmittance: blue
Attenuation distance: to be change
ND number: 1,33
Rougness: 1
Bump: image +3

Thans for the comments,
ALX
By wimver
#133522
Alex,

imho, the water bump is great indeed, only it has the wrong size. the ripples you see here are seen on water outside deranged by a slight wind. inside pool water should have large, slow ripples (if no people in the pool). do a google for images with "pool hotel" for instance, and you will see what I mean.

wim
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By Mattia Sullini
#133553
Caustics.....gimme more gimme more....i need more caustics
By misteralex
#133590
Ok,
it's just a 2 hour rendering alaways the problem with the line in the pool, i have no time to change the projector.
I try to do better for tomorrow.
ALX

PS: is there caustics addicts? :lol:


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By ivox3
#134505
misteralex, .....the line in the pool is an easy enough post fix.

I was interested in the first render (clear water) .....so that was just a plane? ....I don't believe it was a matter of just being too clear, but rather a lack of IOR based on the depth of the pool.

the last one looks good ......but at the same time, ...the water looks more like pond water. :lol: ....sorry, .....that just sounded funny. I mean it should be clear w/refraction .... yeah?

BRW: ....yes, ....nice caustics on the ceiling. :)

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