but I'm sad for my poor english so I couldn't toss around with you.
Michel, I modeled water streaks with spline. then make it renderable and sliced vertically.michaelplogue wrote:Wow Sandy! You keep out-doing yourself with each image!
Could you give some tips on how you modeled the water streaks on the windows? I've been trying to think of an easy way to do this, but haven't come up with a simple solution.
Thanks, I also think it's overly blue. I'll try it with edited map in next scene.3dtrialpractice wrote: maybe i'd like to see some imperfections in the blue material, some scratches or dirt on it, but thats being very picky, Its an amazing job
About night scene, I'll try it when RC6 releaseddutch_designer wrote:Sandy, really nice, reminds me a lot about an image I had in mind myself a year or so ago (since I traveled a lot by train back then). It would be nice if you had a reflection of a figure in your window, perhaps the person who's eyes we're looking through? The train seems quite empty as well.
What about a night scene? Could be really interesting, lights outside, train lit inside..
Anyways, just some ideas...
I have commuted by subway, the block of my scene is the only ground section and the last. Therefore emfty.






- By Mark Bell
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