Add here your best high-quality Maxwell images.
By kizo
#118445
Hi, here are some new renders, our first project with v1
using c4d plug-in wich is very limited and still beta:evil:
rendered at 1920x1080 but up-sized to B5 300 dpi ( thats why you can see jagged lines) then procesed in ps, and finaly resized for posting here
sl level arround 13/16
the client is very happy, we never are, but hope you like it
Image
Image
Image
Image
RC5:
Image
Last edited by kizo on Fri May 19, 2006 7:24 pm, edited 11 times in total.
User avatar
By NicoR44
#118454
looking good kizo!

I see that you fixed it :wink:
Last edited by NicoR44 on Thu Feb 09, 2006 8:31 pm, edited 3 times in total.
User avatar
By -Adrian
#118464
I agree, pretty nice, the grass has a good feel of randomness to it, often a weak spot in archvis. :o
By daimon
#118520
WOW!!!!! Great Work, I love your textures. How you did the rooftiles?
User avatar
By Olivier Cugniet
#118525
very beautifull, great texture work :!: :D
you could have avoided some hard edges to have more realism.
Last edited by Olivier Cugniet on Thu Feb 09, 2006 8:58 pm, edited 1 time in total.
User avatar
By 4 HeRo
#118526
great work :D
User avatar
By abgrafx3d
#118537
very nice work!
User avatar
By Eric Lagman
#118540
Looks like photos to me. Very nice. Texture work is excellent.
User avatar
By iker
#118543
Great renders!
User avatar
By tom
#118560
Everything seems very nice but the sharp edges brake the spell.
User avatar
By x_site
#118578
:: love the third image!::
By giacob
#118594
the houses are new or recently done up so there is no need , in my opinion, for having too much pictoresque soft hedges... good work
User avatar
By aitraaz
#118602
great work - number two does it for me. Is it just me, or is the bitmap you are using for the exterior finish gives it a touch of that gi splotch look? :)
User avatar
By 3dtrialpractice
#118642
these pics Rock!
the only crit i have is that like tom mentions the Sharp lines of the stone edges totally kill it, otherwise it would look like photos, just break the mesh up a bit there, maybe do a fine bevel, like a minute bevel, mm's, and then smoth or subdivid the edge and randomize the vertexes..

your lighiting and textures and scene setup -placment of trees, grass, pool water, and roof tiles alon with all textures are totally fitting!~very reeal feel!

? r these alpha or beta renderings? or rc5 also if rc5 rendered/ setup in studio or is it mxm's imported to a 3d app plug(what plug)?
any photoshop curve/level adj's or these straight up renders?
r the leaves done with geometry or clipmap fake?

amazing work great contribution to this gallery forum!
Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Grazie Ferdinando, prima di aggiornare il Tahoe 26[…]

So, is this a known issue?