All posts relating to Maxwell Render 1.x
User avatar
By Olivier Cugniet
#115752
:D :shock: :oops: thank's a lot my friends :D

as i said before, this scene is only lit by physical sky and sunlight :!: and it works great. No cheat, really :wink:

again thank's a lot, i'll try to do my best for my next works :D
User avatar
By Olivier Cugniet
#115794
thank's a lot Tom :D much better, we just loose some little details. Great :D
User avatar
By tom
#115795
Yes, I really hate loosing those details :) I hope you'll cook this better with RC6. ;)
User avatar
By bader
#115843
Nice khmsa and khmesa :) good work .
User avatar
By Olivier Cugniet
#115854
you can count on me to render it with RC6 :D

here's an other light setup that cooked this night


Image
User avatar
By cyberjuls
#115955
Ta poignée de porte est un peu trop haute et super petite non ?

Otherwise, really nice job. :wink: The furniture are ..... well..... real! :lol:
User avatar
By thxraph
#115977
cyberjuls wrote:Ta poignée de porte est un peu trop haute et super petite non ?

Otherwise, really nice job. :wink: The furniture are ..... well..... real! :lol:
je suis daccord...i agree, maybe you should measure it....

by the way, this very nice job, details are great, mat too, maybe a larger plan with more objects could make it incredebly definitively awesome => trad: qui casse le slipe ;)
User avatar
By Olivier Cugniet
#115980
hehe, thank's. i've checked the handle of the door, it was too small... just a little error from me :wink:

agree with you thxraph, when i have some time, i'll add some objects and do a larger view, but it's much work when nothing is already modelled :wink:
User avatar
By glebe digital
#116018
That's looking really nice Olivier, how many sampling levels did that go through?
User avatar
By Olivier Cugniet
#116019
SL 14.34 in 34h at 2500x1667 :D

thank's glebe digital :P
User avatar
By glebe digital
#116052
I'm guessing, but with that [beautiful] glass I suspect getting to sl18-20 would be painfull? I'm thinking most scenes [with glass] would need a separate pass just for the glass...........a pain considering I can't make objects 'unseen by camera' but still affect visible objects. :(

Stu :)
User avatar
By Olivier Cugniet
#170503
here a little test/update with V1.1 and multilight. maybe i'll do a little video tomorow :D

Image
User avatar
By ivox3
#170504
faire le film !
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render engines and Maxwell

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