All posts relating to Maxwell Render 1.x
User avatar
By Maximus3D
#107393
Morning!

While waiting for the upcoming RC5 i played around a bit yesterday and tried to make ice with Maxwell, not sure if i failed or if it worked. I let you guys be the judge of that :)

This was rendered on a P4 with 256mb ram, scene made in C4D and rendered with beta 1.2.2a

Some facts..
Rendertime: 15 hours, 32 minutes, 43 seconds
Sampling level reached: 15,72
Polygons: 336,002
Burn: 0,04
Gamma: 2,2
ISO: 90
Shutter: 90,91

Ice material
Transmittance Color: 79, 148, 223
Absorbance: 0
Refraction Index: 1,309
Abbe: 175
U roughness: 0
V roughness: 0

Rendering
Image

/ Max
User avatar
By jotero
#107396
WOW maximus :shock:
very good work 8) further so :!:
User avatar
By Hervé
#107399
well pretty nice render Max... but it has not the wet look of ice....mmmmm it looks like a Crystal rock... cool.... eh.. :wink:

maybe add a small pool of water under it... :wink:
Last edited by Hervé on Thu Jan 12, 2006 10:57 am, edited 1 time in total.
User avatar
By Maximus3D
#107404
:O whoa! thanks all of ya

You're all too kind :D

Jotero: Thanks man, actually that's a scanned rock model, maybe you recognize it as i found it on some 3d scanners website (can't quite remember which site it was now).

DIA: Thanks :)

Hervé: Thanx :) i gotta agree with you, there's something missing and now i actually wished i had layered shaders and RC5 for this as it would look even more realistic with it :) but perhaps a wet spot or wetness all over this piece of ice/rock thingy would looked alot better.

Olivier: Thanks :)

Sandy: Thanx u :D

/ Max
User avatar
By iker
#107405
Wow! That's great Maximus! :shock:
User avatar
By aitraaz
#107413
looks cool great cautics :) ...now add some realflow water and get it wet!!
By ggordge
#107415
Het Maximus...... I agree with Herve on this one. I think the problem with it is not so much the texture as the object..... It is way too Bumped. Ice (in the open air) is quite smooth due to the fact that it is melting. Your object IMHO is too rough. The texture looks good though.
User avatar
By Maximus3D
#107418
Thanks you all :D me so happy lala laa laa

iker: Thanks :)

znouza: Thanks :) i thought about doing that too, just to see what it would look like.

aitraaz: Thanks, yeah caustics are so sexy on this one :) yay! maybe if i rub the ice it'll get wet hehe or no wait, Realflow would be cool to use but i don't have that one :/ have to figure out a manual solution by modeling my liquid or something..

ggorde: Thanks :) and hiya, you're right the mesh itself is way to displaced and bumpy, the surface is so irregular that it looks more like somthing else. But i'll try to soften it up more to make it more melted as you said and then i'll let it chew on that one over night again :) thanks for the suggestion.

/ Max
User avatar
By mgroeteke
#107428
Maximus3D wrote:Morning!

While waiting for the upcoming RC5 i played around a bit yesterday and tried to make ice with Maxwell, not sure if i failed or if it worked. I let you guys be the judge of that :)

...

/ Max
nice render, but it's definitely not looking like ice! one of the problems is probably the colouring...

have a look at this googled examples:

Image

Image

Image
User avatar
By Maximus3D
#107445
Buffos: You're right, it still needs alot more work, just look at those reference pics mgroeteke posted (i can never spell his name right..). My try is lightyears from being correct. I'll work more on this when i get back home again, this slow puter with only 256mb ram chokes instantly.

mgroeteke: Hope i spelled your name right this time :) i can agree the coloring is too strong, it's too blueish and i'll get to fixing that problem. That first example you posted looks great, i gotta try reproducing that one when i get home tonight :) it sure looks interesting and so do the caustics in that photo.

Although micropoly rendertime displacement would be wonderful for things like this, and even so more like 3d maps which displaces and modifies the internal structures of meshes so you get stuff like cracks and airbubbles. That would be lovely when doing stuff like this and glass :)

/ Max
User avatar
By michaelplogue
#107463
Not bad Maximus! I think this is one of those instances where we need SSS and IOR.....
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