Add here your best high-quality Maxwell images.
User avatar
By tom
#99841
Outstanding! :shock: 8)
By DELETED
#99912
DELETED
By Toxie
#99918
Great wood texture for the doors mate???

Is a plastic material? which settings?? :lol:
By yadikrisnadi
#99924
Outstanding work, congratulation.
User avatar
By Gianni Melis
#100023
thanks :D .
I will share some my texture later.
X Toxie: no, it's a diffuse material...only textures (later)

X whiskey: I am not sure to have understood your speech ...I think that maxwell is an optimal software also for exteriors with physical sky...indeed it's a great software for exterior....everyone however can have its opinion :?

ciao ciao
User avatar
By x_site
#100033
:: Gianni it looks very good... and very clean.
but envy is a nasty thing....
User avatar
By Gianni Melis
#100069
thanks x_site.

some my textures:

Image

Image

Image

Image

Image

Image

ciao ciao
User avatar
By iker
#100072
Thaaannnkss a lot! :D
User avatar
By MarkM
#100211
:shock: really great work, I really enjoy the feel of them

Would love to hear about your camera and environment settings :wink:

Kind regards,
Mark
User avatar
By Lutz
#100229
nice work!
I like your palmtrees, make you them self or get you them from other plant libarys?
User avatar
By rivoli
#100244
whiskey wrote: ppl should stop trying to render postal cards and observe real light and color hues better..i remember one arch rendering of an overcast sky with very dull washed out colors..THAT ONE was great.
i might even agree with you whiskey, but usually when a client ask for an exterior the last thing he/she wants is the building looking dull/flat and washed out (cos at the end of the day they have to sell it to someone else who should be pleased looking at it, not concerned). if you manage to get something like that you won't get paid, and people tend to earn a living doing arch viz. so yes, what you end up doing all the time is very shiny, brand new, almost unrealistic exteriors all the time.
whiskey wrote: i see maxwell is great for product design renders (what i do)
eh, this is sissy product designer talking, maps are just greeeat.
By DELETED
#100397
DELETED
User avatar
By rivoli
#100398
whiskey wrote: well then at least spend more than 30 second in creating maps..
30 seconds? come on you don't really expect any of us spending really 30 seconds on that. we already have to fiddle with all those weird bsdf and coatings.
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