- Mon Nov 07, 2011 10:08 pm
#349218
I've got a 3D model in studio which I've covered with a texture of white binary numbers on black. And the background is black. I've rendered this way as I want to somehow get rid of the black.
Is there a way of rendering out with the black as transparent? Or another way?
Selecting colour range and refine edge in Photoshop isn't working well.
Is there a way of rendering out with the black as transparent? Or another way?
Selecting colour range and refine edge in Photoshop isn't working well.