All posts related to V2
By itsallgoode9
#333559
I am trying to come up with a brushed metal material but not sure how to go about it. I've looked at all of the brushed metal materials in the gallery, but honestly none of them actually work. They might work for far away shots, but for shots that are closeups, it is obvious that they are wrongly created.

I'm not sure sure whether I need to use bump map or anisotropy or both. Theoretically they bump should create the anisotropic look of the material, but I find that the bump mapping doesn't look correct when trying to use it for these micro facets...but if I only use anisotropy, it looks pretty flat.

I've been messing around all day and just can't find something that works for closeups...any advice or ideas from you guys??
User avatar
By Half Life
#333561
Something I've tried before with some success is to use a "brushed map" (basically B&W texture showing the brushed "marks") in the angle slot... if you use a softened version for a slight bump you can get decent results.

Best,
Jason.
By itsallgoode9
#333706
Thought I'd give you can update I spent some more time working on this material and came up with something that I think works pretty well. There are still some things I'd like to add to this (slight randomness in the scratches), but for my needs right now, it's good enough. The thing that I needed to do, which I wasn't before, was putting an inverted brushed metal map in the roughness slot. Thinking about it, the grooves would be a little rough, while the areas which remain unscratched will keep their shiny metal characteristics.

There is a slight bump map, but it is very slight. I think when doing micro-scratches like this, a bump map is not the way to go. I've never had any good results trying that. Anyways, a sample render below.

Image
Last edited by itsallgoode9 on Wed Dec 01, 2010 11:12 pm, edited 1 time in total.
User avatar
By Chris Krüger
#333736
It looks very good indeed.
Like you say, introduce some randomness in the scratches, and perhaps some imperfections will make it look perfect.
Have you tried with a normal map instead of the bump map?

Chris
User avatar
By Richard
#333989
Mate you certainly did nail it!

I would say the scratches could be a little longer, they seem to be short / stop / start.
Help with swimming pool water

I think you posted a while back that its best to u[…]

Sketchup 2026 Released

Considering how long a version for Sketchup 2025 t[…]

Greetings, One of my users with Sketchup 2025 (25[…]

Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Good morning everyone, I’d like to know if t[…]