- Mon May 23, 2005 4:05 pm
#27378
Apart from stuggling with no documentation to use the network rendering which still crashes between frames (ok I know it is Alpha, or maybe i'm just doing it wrong) - once you construct and build friendly scenes MW has been thus far pretty reliable if a little slow.
Here are some of my first atempts with it.


3DBob
Here are some of my first atempts with it.


3DBob