User avatar
By TCSFunk
#110305
Im having the same problem! is it a bug or are we the only 2 having this problem?
User avatar
By TCSFunk
#110313
I tried the default emitters like, "B,A," and custom. The emitters do not work right unless you take a custom one higher then v:1
User avatar
By TCSFunk
#110326
I just tried a render with an emitter into my model

Type cool white
intensity 300
Units: Power


Im getting total black in the render :?
User avatar
By Olivier Cugniet
#110334
try other units. sorry i'm rendering, can't look precisely into studio, but worked great for me.
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By TCSFunk
#110340
Are you using studio to put place emitters or placing emitters in maya?
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By Olivier Cugniet
#110344
with emitters, the only tests i ran for now, were setup (materials) in studio.
with sunlight i have just translated scenes, but i always render from a studio scene.
User avatar
By TCSFunk
#110371
I tried those three, excitance, intensity, and radiance. You can see the emitter barely. Its not really emitting anything.
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By Olivier Cugniet
#110374
weird, is the scene heavy ? i could look at it, just to see if it's the same here
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By Frances
#110387
I have the same problem trying to render directly from Max. The preset emitters don't work. In fact, Physical Sky/Sun don't work either unless I open the mxs in studio and set it up there.
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By TCSFunk
#110408
Olivier Cugniet wrote:weird, is the scene heavy ? i could look at it, just to see if it's the same here
Thanks man ill try to get u a file when I get off work. Maybe its just a bug with the plugins. Ill have to try to render in studio.
User avatar
By mverta
#110683
I'm going to sing you guys a little song:

Studio!
Studio!

Hey, that's right! Studio's the one for me,
since the Maya plug-in blows right now!

Studio!
Studio!

Where you can set up your lights properly!

Studio!
Studio!

Better, in every way, for working with Maxwell right now.

Studio!

[Repeat]

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