- Sun Oct 04, 2009 4:27 pm
#310480
If it's a tile texture, count the number of tiles and multiply by the tile size. Then set the image size to match in PS. I'm just guessing. I don't ever use "real scale" materials.Tea_Bag wrote:Real scale hey!? Haven't thought of that as I assumed changing the texture tile scale will do the job! mmm.....How can you measure a texture to real scale? The textures in gimp shows 4.7ft by 4.7ft guess thats got to be of some relevance?kami wrote:sounds interesting. I hope you create the textures in real scale!
what size are they im real life? and I agree on the bump effect

Brian Looney
Maxwell + RealFlow
http://www.turbosquid.com/Search/Artists/Bubbaloo
Help! I'm dispersing into a haze of probability!
Maxwell + RealFlow
http://www.turbosquid.com/Search/Artists/Bubbaloo
Help! I'm dispersing into a haze of probability!