By kitoc
#188874
Hi there!

Im noob here (been away for a yeah or so).

I try to render out an alpha channel from Max8 (any channel actually). When I check the channel, all i get is a single colored image. I tried to set material ID in max's mat editor.

What am I missing? :oops:

Thanks in advance.

Regards, Kim
User avatar
By Mihai
#188911
The alpha is rendered as a separate file, it should be in the same location your rgb image is saved to.
By kitoc
#188919
Hi

Edit: Thanks for your reply :D

Yes I know, but that image has only one single color?!?!

Regards,
Kim
Last edited by kitoc on Thu Oct 12, 2006 4:50 pm, edited 1 time in total.
User avatar
By Mihai
#188922
But are you trying to render out an alpha, or a material id image? The alpha should just be a black and white image.
By kitoc
#188924
Hi again

In fact i have tried every channel, but i only get a singlecolored image. I know how an alpha map looks like :D

Thanks again.

Regards,
Kim
By kitoc
#188943
Should I PM a .mxs file to you?

--Kim
By kitoc
#189465
Hi again

Been busy this weekend, hence no reply.

I solved my problem. It seemed that I had some bad geometry causing the alpha problem.

Thanks for your time Mihai!

Regards,
Kim

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