- Mon May 01, 2006 11:45 pm
#148294
Repro from a fresh start of MAX 6:
1) Go to material editor
2) Pick a material slot
3) Change material to MAXWELL: MXM material
4) Name the material something other than "Default x"
5) Save the scene
6) Reload the scene
Note that after step 6, the name you picked in step 4 has been replaced with a generic "Default x" name.
This bug may be present in all versions of MAX, but I have only tested it with 6.
- Casey
1) Go to material editor
2) Pick a material slot
3) Change material to MAXWELL: MXM material
4) Name the material something other than "Default x"
5) Save the scene
6) Reload the scene
Note that after step 6, the name you picked in step 4 has been replaced with a generic "Default x" name.
This bug may be present in all versions of MAX, but I have only tested it with 6.
- Casey