- Wed Jul 29, 2009 9:48 pm
#305120
The source of the grain comes from a number of small triangular emitters inside the house. If I increase the environment light (sun/moon) it pretty much disappears, but so does the effect. What could I try to keep the lighting effect but eliminate much of the noise. By the way, this is a beginning wip...no materials applied yet. I should maybe mention that all glass is turned off.
This image is at SL14.

This image is at SL14.

MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM