- Mon Jun 29, 2009 2:04 pm
#303210
I've got a render taking forever at the Voxelization stage ("Start Voxelization").
There are SSS and displacement materials in there, and the polygon count is around 620 000...
Is this too high ?
Thanks !
There are SSS and displacement materials in there, and the polygon count is around 620 000...
Is this too high ?
Thanks !