Thanks for the comments anyone. I'm glad my test doesn't come along as pointless, at least.
JDHill wrote:One other question...how is the lighting set up being approximated between the two scenes? (emitter shape, type, efficiency, etc.)
The emitter shape is exactly the same - a rectangular plane on top of the box. Studio tells me it has an intensity of 100000 Lumen, RGB 255,255,255.
mverta wrote:"What if more accurate doesn't look more accurate?" Personally, I think that truly accurate will look real, but I also won't blindly devalue the idea that beta might have had a "warm-and-fuzzy" quality, which, while not accurate, feels nice next to the skin. On the other hand, simple tests like this sometimes seem to illustrate quantitative differences such that beta has better distribution. But of course, I can counter with equally simple tests that show 1.0 is handling light better.
I second your statement. But, a good photographic medium has to match the perception of the human brain and has to be "biased" therefore. That was a heavy problem of first digital cameras. The pictures produced by them were looking digital at first glance. The reason was the different gradation curve of film and image sensor. A photographic film that produces "nice" results has a so-called shoulder at its light and a toe in its shadow areas while a digital sensor reproduces light quite linear. The reason for shoulder and toe is the ability of the eye to differentiate finer tonal differences in light and and lesser in shadow areas.
Maybe V1 produces a more linear gradation curve while Beta had toe and shoulder that made it look more like a photo taken on film. Just an idea…
Here’s something about tone curves and their appearance to the eye. I have just read quickly over it, so I can’t guarantee the content matches exactly the problem.
http://www.normankoren.com/digital_tonality.html
http://www.covingtoninnovations.com/dslr/Curves.html
http://www.rags-int-inc.com/PhotoTechStuff/TonesnZones/
I'm just thinking about a scene to find out if there is a difference in material reflectivity between Beta and V1 or if light power falls off differently while simply travelling through "air". Any ideas?