1. About the dpi I'm still confused. Native MR render are 72 dpi, right? Than, do you artificially "add" dpi in PS? or you downsize the render to get 300dpi and after that blow it up again?
Very common area of confusion. The main thing to remember is that DPI isn't really a measurement of actual image size/resolution: it's a measurement of pixel distribution. The render size you set in Maxwell, or anywhere else, determines your file resolution (i.e 1200X1200 pixels). Your DPI is just a matter of how close or far apart those 1200 pixels will be spaced when printed or displayed.
Closer/tighter spacing creates the visual impression of continuous tone images, and 300 DPI is a conventional standard for printing something that looks continuous. Your monitor is probably 72 DPI and can achieve that impression with far less pixels.
In order to fill the same amount of *physical space* (i.e 4" of paper or screen or whatever) with pixels/dots that are more tightly packed together (like 300 dpi instead of 72 dpi) then you'll need a lot more of them to do the job; so you need higher res images because they actually have more pixels in them (2000X2000 pixels instead of 1200x1200 etc). That's why it's common to refer to 300 DPI files as "higher res" than 72 DPI files, even though the measurement of DPI has nothing to do with how big the file actually is. That said, the DPI is always *derived* from the actual pixel size of your file. DPI is only part of the info though, it's always connected to a physical size and without that it's largely meaningless.
So - nutshell is you set your resolution and size by actual pixel dimensions and the DPI you adjust to the final display requirements.
That help?
b