By brodie_geers
Seems to be a bug with the opacity map. I wonder if others have had this issue.


Obviously, the bright area around the shadow shouldn't be there. After some tests it seems to be a combo of having an opacity map in the opacity/mask slot, and then in it's corresponding BSDF slot having a Roughness of 25 or less. If you have a roughness of over 25 the error disappears altogether.

By brodie_geers
I can take a screenshot if you need, but it's literally the leaf material that installs with maxwell, no changes. If I change the roughness in the second bsdf to over 25 the effect goes away. Are you unable to duplicate the issue?

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