- Mon Mar 24, 2008 3:34 pm
#264588
I did some tests and I was unable to give texture maps setup in FormZ additional attributes (like reflectivity and transparency) to render out in Maxwell.
Is there any way to gloss up a texture map in "FormZ" without having to setup the material in MXED?
Let there B3D
Is there any way to gloss up a texture map in "FormZ" without having to setup the material in MXED?
Let there B3D
Let there B3D
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