- Wed Aug 26, 2009 11:50 am
#306392
Indeed, the dog looks great....
I use Max and hair and fur seems more like a modeling tool... I mean you have to define the area and then define the way it looks and then the renderer understands and does what has to be done...
Maxwell has no modeling or modeling-like tools...
For example, I 've used Kerkythea, a free renderer (biased and unbiased methods) and there is a great tool there called instances brush... You pick an object then another one and you start "painting" instances of the object1 on object2 having control of size of brush, orientation and scale...This is a kind of modeling tool... and it creates instances...
There is nothing like that in Maxwell and of course it would be great to have something like that... Imagine painting a forest on a terrain...
I don't think we get a clear answer but I would like Nicole or someone else to tell us something...
I won't sign it, if it is not a piece of art.. So far, I haven't done any...
Revit Architecture 2012, Max Design 2012, AutoCAD 2012, Moi3d, Maxwell, Octane ... and many working hours