- Sun Mar 24, 2013 11:02 am
#366335
A while ago in the maya forum , I got a link to a nice toy called "Dsplace" that allows you to displace a geometry with a texture, not using a shader.
I mentioned it because every time I want to see my displacement results (lets say - how an interior brick wall works with the pictures hanging on it) - I need to test render in maxwell,
and wait a while before I can see if objects overlap one another, or not.
So my wish is to have a displacement wireframe or something in viewport (could be even a simple bounding box that shows the extents of the displacement) since the toy I mentioned is not working the same as maxwell's displacement...
thanx !
I mentioned it because every time I want to see my displacement results (lets say - how an interior brick wall works with the pictures hanging on it) - I need to test render in maxwell,
and wait a while before I can see if objects overlap one another, or not.
So my wish is to have a displacement wireframe or something in viewport (could be even a simple bounding box that shows the extents of the displacement) since the toy I mentioned is not working the same as maxwell's displacement...
thanx !
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- By Jochen Haug