- Sat Mar 12, 2011 4:45 pm
#339544
It would be cool to be able to have the final rendering, mxi file, to contain render layer information. Such that, there could be a toggle that would indicate which layers, or materials, would be rendered as a separate channel that could then be adjusted in Photoshop. Say my window glass. I have a rendering that I'd like to use neat image but only on the glass. If I could render the glass material on it's on render layer, it would make this easier to do. I have tried using the material id and object id channels but it does not really seam to work as well as render layers would work. I know this is available in Blender and it makes compositing so much easier. If there is away to this already please let me know.
dual E5 2600 v3
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com

- By Jochen Haug