- Wed Dec 06, 2006 6:27 am
#198871
Those are triangles, but the overall idea is that the resulting mesh is much cleaner. The output params are straightforward too, if a surface is bigger than, subdivide, if it's smaller than, don't subdivide. I'm not sure how this is achieved in Rhino, but I remember to have smooth geometry in bigger areas, the fillets came out with a crazy amount of polys.
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