- Mon Jun 08, 2009 3:21 pm
#301104
Probably a known issue that I just didn't know about but it seems that somewhere in the export the texture mapping gets all screwy if you don't use fixed pins while doing the mapping in SU. I had some pretty complicated mapping to do last week and a lot of it was just a bit easier to turn off fixed pins and make it look right that way. Alas, my shortcut turned out to be a very elaborate way for me to waste a LOT of time. Once I finally exported it the texture mapping on those areas that I'd mapped w/o fixed pins was craziness.
This is mostly just a gripe but in the off chance there's a workaround I'm listening.
-Brodie
This is mostly just a gripe but in the off chance there's a workaround I'm listening.
-Brodie