Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
By kami
That is very sad :(
Ever considered changing that?

I wanted to improve the way maxwell is calculation 360° images with a extra SL and improve the areas that are most noisy. Unfortunately these are the main parts in the middle of the image (at the horizon line). Where the top and bottom of the image (ceiling and floor) are very noise free. Since the top/bottom part is stretched it gets much more info then necessary, where as the important part of the image has less info and is noisier. That makes creating 360° Sphere renderings in Maxwell a very, very time intensive thing.

Can anyone confirm maxwell 3.1/3.2 will run ok on […]

Bubbles in glass

Thanks to you both for the suggestions . However I[…]

Denoiser crashes rendering

This is my 1st attempt at using Denoiser. When I […]

ilgioma on Gumroad

Hi everybody, I would like to let you know that fr[…]