Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
#146536
Hi all!

First of all, i'm glad to see a almost working version, thanks NL for finally delivering it..

Almost working because it seems that the mac LW plug-in can't write mxm:

- basic material with 2 layers (base and "specular") created in mxed..
- render frame -> everything starts well, but the material rendered is a diffuse mat created from lightwave's material editor, not the custom mxm..
- opening the mxs in studio does the same, but if i edit the mat there then it works (but again if i re-use this mat in lightwave it return to default diffuse)..

Does someone have any clue or the same problem? Does it work for someone with from mac/lightwave? Could it be a path problem?

Thanks for any help, I already tried quit a few tricks but nothing works! It's a bit frustrating to have again a no-working workflow since everything else seems to work well...!

tokiop
Last edited by tokiop on Sat May 13, 2006 1:47 pm, edited 1 time in total.
By tokiop
#147192
Does mxm works for someone in maxwell? I can't make it work...!
User avatar
By ingo
#147291
No, it doesn't work and i have no clue why. :(
By tokiop
#147327
ingo, thanks a lot! so it might not be a config problem..

If it works for anyone it would be usefull to talk about it, otherwise we could start reporting bugs in the current versions!
User avatar
By bbuxton
#147560
If you are using create mxm from surface you need to type the file extension when saving out. For me this is moot as I can't get the plugin to save out any geometry!
User avatar
By ingo
#148506
I tried to attach materials from the material database which looks okay in LW, but doesn't save out of LW into the mxs file, so i have to reattach them in mxstudio, which didn't really work too.
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