- Mon Feb 02, 2015 6:40 pm
#385175
When I save a multi-light sequence should each image in the sequence, when saved, also have the pre selected channels embedded and saved in each frame? In this case I need the alpha channel. I saved the sequence as .png's and as .exr's. When I took the sequence into Blender's compositor, the alpha does not appear to be part of the image/ sequence. When I plug in the alpha socket into the output node it is just white. I also tried the separate RGBA node and the alpha channel does not seem to be embedded.
Not really a big deal....I can just save the alpha out. It is static anyway...
Not really a big deal....I can just save the alpha out. It is static anyway...
dual E5 2600 v3
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com