So, Time Elapsed is obviously cumulative, not on a per-render-basis. Why this is so, is beyond me.
Take a deep breath and try to relax, feynman. Obviously it's a bug and it will be fixed. It doesn't influence the actual time or SL spent on the render so it's not that tragic.Why this is so, is beyond me.
Hi Márton My apologies for the delay reply[…]
Hi, My boss gave me a new computer. Very nice off[…]
no - to what? no to .. a new version? no to .. a[…]
Hello Nicola, OK, I will add the layer group expor[…]