By messire
#355236
Hi all!

Updated both the mac and win versions ( in SU 7 or SU 8) to the latest plug ins and versions...

I am having trouble using mxm's directly in the manager: When I load an MXM, the texture used by the manager to display for example tiles is the Bump or the Specular image instead of the reflectance main image I wish to use: When exporting the mxs, it does calculate the bump or specular image as main texture...
the example is eventually crazy when it is white bricks with white joints: the bump has black joints, and the final image has black joints...

Is there a way to force the manager to use the reflectance layer instead of S or B files ( using arroway typical 3 files textures)?
Would be nice for example to be able to choose which I want to use...some textures need grid view to scale them correctly, some don't.

thnx
Nils
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]