- Sun Nov 27, 2011 7:31 am
#350036
Is it just me? I used to assign all MXM materials at the part level and it worked fine. Then that seemed to stop working and I could only assign them at the assembly level.
If I wanted to change a material (at part level) I'd just drag the new one over the old one. That doesn't seem to work either. It's gotten to the point that I remove all materials totally from the part and then start assigning again from the beginning. That can be a drag to say the least. Emitters (for me) always seemed to be hit or miss; I'd assign one (part or assembly) and some would work and then others wouldn't. Then others would and the ones that did stopped working. I'm working on on emulating an OLED display right now and would select all the bodies from the feature tree and highlight them and assign the emitter. None work. Then I decided to try selecting them as a group under "Solid Bodies" and assigning them there and that worked. So someone please, straighten me out on when how and where materials should be assigned. And something I just noticed that seems to have come up in just the last couple of SW driver updates; you can't assign a value below 1 or above (looks like twice) the amount (?) that you originally made the emitter at. In other words, I used to be able to set an led emitter value to 0.1 or .1 and it was allowed; now nothing less than 1. IF the max was 500W the slider would go to 1000. However, you could type in 10000 and it would take it and make it brighter. Now you can't do that. What happened here? With emulating leds it was very convenient to put in sub 1 to tune in the led brightness. Now I can't.
If I wanted to change a material (at part level) I'd just drag the new one over the old one. That doesn't seem to work either. It's gotten to the point that I remove all materials totally from the part and then start assigning again from the beginning. That can be a drag to say the least. Emitters (for me) always seemed to be hit or miss; I'd assign one (part or assembly) and some would work and then others wouldn't. Then others would and the ones that did stopped working. I'm working on on emulating an OLED display right now and would select all the bodies from the feature tree and highlight them and assign the emitter. None work. Then I decided to try selecting them as a group under "Solid Bodies" and assigning them there and that worked. So someone please, straighten me out on when how and where materials should be assigned. And something I just noticed that seems to have come up in just the last couple of SW driver updates; you can't assign a value below 1 or above (looks like twice) the amount (?) that you originally made the emitter at. In other words, I used to be able to set an led emitter value to 0.1 or .1 and it was allowed; now nothing less than 1. IF the max was 500W the slider would go to 1000. However, you could type in 10000 and it would take it and make it brighter. Now you can't do that. What happened here? With emulating leds it was very convenient to put in sub 1 to tune in the led brightness. Now I can't.
The most exciting phrase to hear in science, the one that heralds new discoveries, is not "Eureka!" but "That's funny ..."
Isaac Asimov
Isaac Asimov