- Tue Nov 02, 2010 12:42 pm
#332327
Hi, i'm using SW for a project for my client, but we had some problems in material "transport" from single parts to assemblies.
We assign all material to single parts. If we render the scene of single part, the materials are ok.
These parts are used in many assemblies. If we render assemblies, some materials seem to be exported in wrong way. If i open the generated MXS with studio (from assembly scene), i'll notice that parts with wrong material have a strange material assigned, called "SW Document (mxm#1)" ... or "SW Component (mxm#2)" ... that looks as clusters detached from other MXM).
We try to delete all materials in every file linked from assemblies to parts, and re-assing materials from smallest parts placed at the bottom of the "tree" structure... but no way. When a part is called & rendered from an "upper" level, materials look as image posted below.
Any hints?
Thank you

We assign all material to single parts. If we render the scene of single part, the materials are ok.
These parts are used in many assemblies. If we render assemblies, some materials seem to be exported in wrong way. If i open the generated MXS with studio (from assembly scene), i'll notice that parts with wrong material have a strange material assigned, called "SW Document (mxm#1)" ... or "SW Component (mxm#2)" ... that looks as clusters detached from other MXM).
We try to delete all materials in every file linked from assemblies to parts, and re-assing materials from smallest parts placed at the bottom of the "tree" structure... but no way. When a part is called & rendered from an "upper" level, materials look as image posted below.
Any hints?
Thank you

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