- Wed Feb 17, 2010 11:29 pm
#319167
JD, I'm going through your "Texture Mapping and the Maxwell for Rhino Plugin" post here very carefully. I was able to follow the examples along fine and see how that all works. At this point one question, what is the use/purpose/advantage of having several different texture mapping channels?
MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM