By mathieubr
#354258
Hi,
I know ho to create instanced objects in c4d to be rendered correctly by maxwell.
But did not manage to achieve a correct render of instanced C4D lights. Do I have to create emitter objects in place of C4D lights if I want to instantiate them?
Can someone save my life by roughly explaining how I can get, for example, IES lights created in C4D to actually be rendered in Maxwell? The way I do it, only the reference object is taken into account by Maxwell, other instances do not exist in final rendering.

Thank you!!

Greetings, One of my users with Sketchup 2025 (25[…]

Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Good morning everyone, I’d like to know if t[…]

Sketchup 2026 Released

Sketchup has released 2026 version today. When may[…]

Help with swimming pool water

I've had closer look at the pool image above. I[…]