By mathieubr
#354258
Hi,
I know ho to create instanced objects in c4d to be rendered correctly by maxwell.
But did not manage to achieve a correct render of instanced C4D lights. Do I have to create emitter objects in place of C4D lights if I want to instantiate them?
Can someone save my life by roughly explaining how I can get, for example, IES lights created in C4D to actually be rendered in Maxwell? The way I do it, only the reference object is taken into account by Maxwell, other instances do not exist in final rendering.

Thank you!!
OutDoor Scenery Question

Glad you got it sorted. Try lowering your f-stop a[…]

fixed! thank you - customer support! -Ed