- Tue Sep 29, 2009 4:21 pm
#309656
Can anyone else confirm that glass (or indeed any transparent material) displays as solid black in 3ds max viewports?
workaround is to make all glass objects "see-through" but it's not ideal...
running MW2, 3ds max design 2010, geforce 8800GT with latest drivers, win vista home pro 64-bit.
cheers,
workaround is to make all glass objects "see-through" but it's not ideal...
running MW2, 3ds max design 2010, geforce 8800GT with latest drivers, win vista home pro 64-bit.
cheers,