All posts relating to Maxwell Render 1.x
User avatar
By ludi
#92546
Do we realy need a "Maxwell Studio" ???
My respect to the NL Team! They prodouced nearly a whole 3D app. (Exept the creation of geometry :-) )

But was - and is that huge effort realy worth? They are so many good 3D Apps. => Just look to the plugin provided Applications. They are during many years optimized in the workflow and usuability. Do we realy have to reinvent the wheel?

Pesonaly, I d prefer just a stable Renderengine with a well Networkmanager. Nor more no less.
By Miles
#92553
Yes, some of us do.... YAWN
By markps
#92638
This is one more of the same topic...


1 The main problem is WHAT IF we have to change something in the scene?? Re-map everything again on the studio?

2 Why do we need the studio draining the efforts from the main render engine?


Miles even if you NEED the studio, the studio is USELESS if you can't update your models without losing the MATERIAL information.
By iandavis
#92651
the truth is Ludi... WE don't need studio...

two groups need studio...

1. those who don't have any of the apps on the plugin list.
=> If someone doesn't own one of these apps... what are the chances they will drop $1000 on a stand alone rendering engine? I mean really.

2. Next limit.
=> A stand alone app originally looked like an easy way to NOT have to develop a communication with so many different apps and so many different SDKs. It's purely to save development time. The irony is I don't personally believe that it actually worked out this way. Of course, now, it's way to late to back out.

So, number one is unlikely, number two then becomes the primary possibility for the 1 year plus already sunk into Maxwell Studio. So, is it all about what would be best for us, the users? I don't believe that any longer. I think it's all about the easiest development path.

i think the word here is 'backfire'

:)
User avatar
By deesee
#92662
Do we need Studio. Hell NO!!

If NL feels so strongly about it, then work on it two years from now, not now. Fix the plugins first, geez, get the damn glass working with the sun first, then work on your precious Studio.
By ajlynn
#92684
Studio seems like a good idea to me. Now (when it works) you can import several file formats without going through a 3d program. That's good for CAD users and anybody else who does not have support yet. Plus, nobody's forced to use Studio - you can still go directly from a plugin to MXCL (once they fix that).

Also- doesn't this look vaguely familiar? I don't think they spent as much time on the Studio app as it may seem. They already had a lot of the background from Realflow.
By ajlynn
#92690
Damn guys- if you don't like MXST, just don't use it! Now you're all just hating for its own sake.
User avatar
By deesee
#92695
ajlynn wrote:Damn guys- if you don't like MXST, just don't use it! Now you're all just hating for its own sake.
Great idea, I'll just go use the plugin...oh wait...you know the rest.
By Miles
#92718
This is getting beyond ridiculous.

The Studio has just become a scapegoat for your frustrations.

Re-writing the core for our benefit has been the contingent factor.
By iandavis
#92723
Miles,

what the blazes are you talking about!?

the scapegoat? Well.. where do you think the plugins would be right now if NL had put the stand alone AFTER completing the rendercore and the plugins.. eh? Do you have any idea how much manpower and programming that has been misdirected to the standalone? Had all that time been applied to the plugins we, all of us, would be posting images to this freakin forum instead of bitterly complaining. I'm not sure why this is a complex concept. ?? All they had to do was work out the few remaining serious issues with the renderengine and we could actually USE the thing while the other fancier issues were being worked out. As it is we all have nothing to use while NL tackles the giant problem of making a new application work. I was just using the beta, and if the beta could work why couldn't they release beta 1.2.3 with the new render core in it... change nothing else.. Now I could be doing my client work with a faster engine. As it is, I am in the SAME EXACT SPOT as I was 6 months ago. YAY for me.

FACT the standalone IS the reason we have no functional maxwell.. scapegoat isn't the right term. A scapegoat is innocent.
By ajlynn
#92725
adehus wrote:
Miles wrote: The Studio has just become a scapegoat for your frustrations.
The fact that Studio has complicated our work flow, in addition to taking away from attention to the core (which appears worse than ever) is the reason for our frustration.
I've been experimenting with it a lot, and I think the core is vastly improved, but everything else is broken - so you can't get your scene data to the core. E.g., sky not working with MXCL - this is a problem in the MXS files. OBJ files losing half their triangles - problem with OBJ import. But the stuff that you can feed to the core using either MXCL with emitters or preview window with sky, renders incredibly well and much more quickly than before.

I really do think now is the time to cut them a little slack and see how quickly they can fix bugs. The hardest parts are the ones they've already done.

BTW, does anybody know if NL has a proper release engineer?
User avatar
By Rochr
#94328
deesee wrote:Do we need Studio. Hell NO!!

If NL feels so strongly about it, then work on it two years from now, not now. Fix the plugins first...
Couldn´t have said it better myself. I bought a plugin, not the studio, which is totally worthless to me.
If NL can´t keep up their end of the bargain and hand out a plugin that actually works, i´ll be joining the "give me back my money" club!
User avatar
By cyberjuls
#94334
Sorry but i need it for exemple.

Concerning what NL do with their developper is there problem. ok, let's forgot what happened on friday. let's consider that RC2 is the first RC. That RC3 will be out at the end of the week with a great improvment on the RC. NL seems to communicate quite more now, and to release plugins really fast.

What do you want else? When you have to drive a project, never follow what everybody says you. sometimes you have far terms plan that people are unable to get until it's done, and mostly you have to hold tightly your ideas to get them realized. As an architect i know this, i know also that you amways have to listen carefully how people are acting and reacting around you. Seems NL know it too now.

The studio is needed by some people, plugins too.
User avatar
By Rochr
#94346
cyberjuls wrote:NL seems to communicate quite more now, and to release plugins really fast.
...unless you´re a Cinema4D user, in which case you don´t have s**t...
User avatar
By Micha
#94348
No, I need a material editor and a good plugin. Renderman plugins show me, that it is easy possibe to implement custom shaders to a plugin. I use a shader tool from sitexgraphics.com and the plugin Rhinoman and the standalone renderer AIR.
So, I think, it is so much to do on the plugins and the engine, that the studio can wait for later.

Here a poll about this subject:

http://www.maxwellrender.com/forum/view ... highlight=
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