By DGA5900
#368153
Hi, I have a situation with where I try to render a scene and portions of the texture applied to the floor get cut-off. I assigned one material to the layer for the floor that When I see it in SU it looks fine. See the images in the link attached below.

https://www.dropbox.com/s/ollv2qy37iete ... png?v=0mcn
https://www.dropbox.com/s/uzkhhtxm2vaag ... pdf?v=0mcn

Adrian
Windows 7 Pro, Core i7 @ 2.80GHz, 8GB DDR3 RAM, NVIDIA GeForce GTX 550 Ti
By JDHill
#368154
This is occurring because the ground plane is coplanar with the surfaces in question -- just lower it by any amount, and this problem should disappear.
By DGA5900
#368158
It works! Thanks!!

Adrian
Windows 7 Pro, Core i7 @ 2.80GHz, 8GB DDR3 RAM, NVIDIA GeForce GTX 550 Ti
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