- Sun Nov 06, 2011 12:26 am
#349075
Hello everyone,
So I've downloaded the Arroway Materials Collection and ran into a weird problem:
To have things a bit organized, I created a Textures folder within Arroway Materials folder and threw all the textures in there - MXMs always look for the Textures folder when missing something.
Now, when I open one of those materials with Material Editor everything works just fine.
But as I try to use those materials in Studio the paths are all messed up - Maxwell's looking for some weird texture folders I never had:
But I was more curious - how come Studio refused to check the \Textures folder (the way Material Editor did) and instead went looking for some weird paths?
So I've downloaded the Arroway Materials Collection and ran into a weird problem:
To have things a bit organized, I created a Textures folder within Arroway Materials folder and threw all the textures in there - MXMs always look for the Textures folder when missing something.
Now, when I open one of those materials with Material Editor everything works just fine.
But as I try to use those materials in Studio the paths are all messed up - Maxwell's looking for some weird texture folders I never had:
Code: Select all
I found a workaround - to open every single material in Material Editor and to re-save it.C:\Program Files (x86)\NextLimit\materals database\textures\Arroway
But I was more curious - how come Studio refused to check the \Textures folder (the way Material Editor did) and instead went looking for some weird paths?