- Thu Jun 30, 2011 1:16 am
#344276
Hello Guys,
What is the correct workflow to get the Zdepth Channel to work properly inside maya for animation?
I set the min/max values to min:1/max= Max distance (farest object in camera view) of the actual camera according to the values collected from the ''Maya distant locator tool'' but the Zdepth comes out FULL BLACK&WHITE!! No gradients at all!...its like an ALPHA!!
What im i missing? Thanks in advance...
What is the correct workflow to get the Zdepth Channel to work properly inside maya for animation?
I set the min/max values to min:1/max= Max distance (farest object in camera view) of the actual camera according to the values collected from the ''Maya distant locator tool'' but the Zdepth comes out FULL BLACK&WHITE!! No gradients at all!...its like an ALPHA!!
What im i missing? Thanks in advance...