All posts related to V2
By jfrancis
#322234
I'm trying to get the light from some candle flame-shaped emitters (with candle wizard emitter settings for color and power) down into the top of a wax candlestick so that the top part of the shaft glows a bit.

I'm using white wax from the community-contributed materials:

Candle wax by beREAL
on 13 Dec 2008

------------------

I'm getting very opaque results. I assume it's a scale problem.

What should I be focusing on? Big attenuation distances? Small ones? Scattering values?

I don't want to brighten the candles too much. They need to be candle-powered. Visible but not a big influence over the scene lighting.
Last edited by jfrancis on Fri Apr 16, 2010 7:00 pm, edited 1 time in total.
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By Maximus3D
#322235
If it's a material from 2008 then it's probably pretty obsolete in terms of it's settings. You could perhaps use it as a base to build your own but don't use it "off the shelf" if i say so as the changes in the sss materials were pretty big with 2.0.
As you said yourself it's most likely the scale which is off, try to play with the values.

/ Max
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By Tok_Tok
#322239
As far as I know Maxwell doesn't convert the SSS materials correctly. When going from V1 to V2 the scattering color is always grey and the attenuation is always set to 999 Meters.

I wondered why is this a while ago, but let it go. Now the question raises again, why do the SSS materials not convert correctly to V2??
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