By brodie_geers
#305877
I got some Dosch trees awhile back and it looks like the UV mapping is just a simple box mapping which leaves lots of stretch marks. How do I map the texture properly to a tree? I'm guessing it involves pelt mapping but I'm not very familiar with it. Any links to a good tutorial would be much appreciated.

-Brodie
Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Grazie Ferdinando, prima di aggiornare il Tahoe 26[…]

So, is this a known issue?