By brodie_geers
#305877
I got some Dosch trees awhile back and it looks like the UV mapping is just a simple box mapping which leaves lots of stretch marks. How do I map the texture properly to a tree? I'm guessing it involves pelt mapping but I'm not very familiar with it. Any links to a good tutorial would be much appreciated.

-Brodie
OutDoor Scenery Question

Hi Ed, I wouldn't class myself as a Maxwell Pro, […]

fixed! thank you - customer support! -Ed

Hello dear customers, We have just released a new[…]

Hello dear customers, We have just released a new[…]