All posts relating to Maxwell Render 1.x
User avatar
By Rickyx
#291287
I had trouble with a bump map in this scene:
Image

The scale of the object is 1.000 - 1.000 - 1.000, so not scaled.

Now I get this:
Image

I can't figure out why this map is not scaled correctly as I see in studio. It never happened to me!

Going further I never experienced this banding:
Image
The map is "cloth_05.jpg" of Archshaders, mode RGB, 1024x1024.

Thank you,
Rickyx.
User avatar
By Bubbaloo
#291288
On the first two images I can't help. I don't do my uv mapping in Studio.

The last image looks to me like the bump parameter is set too high. Try a very low setting. If you use a fine bump map on a curved surface, you will start to see the facetted geometry the higher you set the bump strength.

My opinion:
If it's a close-up render of the furniture, you should use displacement and higher poly geometry. Those curves are too low-poly.
User avatar
By Rickyx
#291295
This is the (a part of the) image.
Image

UV mapping it has been done in Blender but, don't know why was messed up, so I just passed to cubic, normally it would have been ok.
If I decrease the bump I don't see any bump. Can't get if is a material problem (don't think, is a ultra basic material), the object is not right (...why?) or the bump that has something wrong.

Thank you,
Ricky.
OutDoor Scenery Question

Hi Ed, Without seeing how your model is setup I'd[…]

fixed! thank you - customer support! -Ed