User avatar
By hyltom
#288200
If i render the z bubber at the same time than the render channel and save them in tga, i get a very strange z buffer output (the object appear 3 times and it's squeeze). I don't know if this is really related to rhino's plugin but maybe someone can double check this problem.
By JDHill
#288225
Regarding the z-buffer, all the plugin has to do is write the values from the the Scene Manager into the MXS file -- this appears to be working fine, so the problem must be somewhere else. That said, I have not worked with z-buffer much, but the simple test I did here seems to work fine, so I guess I'll need you to give more detail on how to reproduce the issue.
User avatar
By hyltom
#288231
Don't worry much for that one Jeremy, i found that it's due to Picasa photo viewer. When open with Photoshop, everything is fine. Sorry to bother you for that.
OutDoor Scenery Question

Glad you got it sorted. Try lowering your f-stop a[…]

fixed! thank you - customer support! -Ed