Material ID buffer does not work with shift lenses?#234997 By Mattia Sullini - Thu Jun 28, 2007 4:11 pm - Thu Jun 28, 2007 4:11 pm #234997 Actually it works greatly, very clean and precise, but does not take in account the shifting: it renders as if it was set to 0.
#235003 By Mihai - Thu Jun 28, 2007 4:24 pm - Thu Jun 28, 2007 4:24 pm #235003 Yes it's a known bug, it's already fixed for the next patch. Maxwellzone.com - tutorials, training and other goodies related to Maxwell Render Youtube Maxwell channel
#235019 By Mattia Sullini - Thu Jun 28, 2007 5:07 pm - Thu Jun 28, 2007 5:07 pm #235019 mmmmh..."next patch"...i love the way this sounds!