- Fri Jun 22, 2007 8:19 pm
#234129
Hi all, have you this problem to ?
When we render a scene with the alpha and ID mat and ID Mesh, the sky isn't process in the output bitmap...
The sky is processing in the light computing but not in the raterisation pipe... No sky in the render output... blurp
Some body have the same problem ?
When we render a scene with the alpha and ID mat and ID Mesh, the sky isn't process in the output bitmap...
The sky is processing in the light computing but not in the raterisation pipe... No sky in the render output... blurp

Some body have the same problem ?